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3D art pack / Props / Furniture

Leather Workbench #2

A leatherworking bench in three tiers, dressed with tools.

$29.99
Version
1.0
Released
September 2026
Leather Workbench key art: three tiers, four LOD levels, red wooden bench with leather hide

1 / 9

A hand-painted leatherworking bench in three upgrade tiers that arrives already working: a hide over the edge, leather rolls, knives, thread spools and jars of dye.

Every tool is its own object, and every tier has a ready LOD Group.

Not an empty table you have to dress yourself. Drop a bench into a room and it reads as a real workshop from the first frame.

A simple wooden trestle, a reinforced bench with a screw press, then a full station with drawers and a tool wall. The tiers line up with each other, so a workshop levels up by swapping the prefab.

Tools, jars, spools and drawers are separate pieces: strip a bench bare for an abandoned workshop, move a knife under the player's hand, or slide a drawer open to hide loot.

What you get

  • LODs already set up

    A 4-level LOD Group per tier. Small props drop out first, so the bench keeps its silhouette at distance.

  • Every prop separate

    Each tool, prop and drawer is its own object.

  • Real normal maps

    Hand-painted 2K textures with albedo, normal and a mask map for metallic, ambient occlusion and smoothness.

  • 9 inventory icons

    Three per tier, 256 px transparent PNG, rendered under one shared light.

  • Built-in, URP and HDRP

    The pack reads your render pipeline on import and offers to set itself up. A menu item replays it at any time.

Technical details

Polycount
9,370 / 18,682 / 32,810 triangles per tier at LOD0
LODs
4 levels per prefab
Prefabs
3
Materials
26, shared across the tiers
Textures
78 PNG at 2048 x 2048
Render pipelines
Built-in, URP, HDRP
Good to know
No colliders, no animation; static batching recommended
File count
137

Need it in your game?

The team that built Leather Workbench #2 can integrate it, extend it or build what your project needs next.

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