Built inthe open.
779GitHub stars across 14 public repositories
Unity MCP
More than 330 tools that let AI assistants build scenes, wire components, sculpt terrain, run tests and ship builds inside the Unity Editor.
487 stars62 forks
Every public repository
unity-mcp-server
MCP server that gives Claude, Cursor and any MCP client more than 330 tools across the Unity Editor and Unity Hub.
JavaScript48762
unity-mcp-plugin
The Unity Editor bridge for Unity MCP, installed from the Package Manager.
C#24737
AnkleBreaker-Core
Core foundation for the AnkleBreaker Unity package ecosystem: base classes, interfaces, delegates, and script templates. Zero dependencies, UPM-ready. Free & open source.
C#80
AnkleBreaker-Utils-Inspector
Free Odin Inspector alternative for Unity: 40+ custom attributes: ShowIf, BoxGroup, TabGroup, Button, Required, ProgressBar, PreviewField, TableList, ReadOnly, and more. UPM-ready.
C#71
AnkleBreaker-Utils-Editor
Unity Editor utilities: custom Gizmos drawing (capsules, wireframe boxes), MonoScript finder, dialog windows. UPM package, zero dependencies. Free & open source.
C#50
AnkleBreaker-Utils-UniversalTypes
Universal wrapper types for Unity Inspector: UniversalString (I2L + Unity Localization), UniversalAsset (Direct + Addressables), UniversalSound (AudioClip + Wwise + FMOD). UPM-ready.
C#50
AnkleBreaker-FishNet-Core
FishNet networking layer for Unity: AnkleBreakerNetworkBehaviour with auto event lifecycle, ownership tracking, SyncVar reset, prefab selector. Built on Fish-Networking. UPM-ready.
C#50
Facepunch.Steamworks
C# Steamworks implementation with GameServer support: fork with missing features added. Steam API, lobbies, matchmaking, achievements, leaderboards, workshop, networking, and dedicated servers.
C#41
AnkleBreaker-Utils-Extensions
50+ C# extension methods for Unity: Transform, GameObject, Color, List, Dictionary, String, RectTransform, LayerMask, and more. Plus AB_Random, FlagsHelper, PositionRotation. UPM-ready.
C#41
AnkleBreaker-Utils-UI-Basics
Unity UI Toolkit basics: reusable VisualElement components, USS utilities, and UI helpers for rapid UI development. UPM-ready. Free & open source.
C#40
AB_Launcher
Quick Actions Hub: lightweight WPF launcher (.exe) with configurable buttons from JSON. Run scripts, open URLs, launch tools. Supports bat, ps1, exe, shell, url actions with admin elevation.
C#20
tombstack-native
Tombstone Native SDK - standalone C/C++ crash & telemetry client for any game engine. Integrate as a DLL/shared library.
C++10
tombstack-unity
Tombstone Unity SDK + Editor Plugin - autonomous crash, bug & telemetry reporting for Unity 6+. Sign in from the editor, link your game, ship.
C#00
tombstack-cli
CLI tools for Tombstack: CI symbol upload + offline crash upload (zero-dep, Node 18+)
JavaScript00
Stars and forks come live from GitHub and refresh every few hours. AnkleBreaker Studio on GitHub
Software we run on
Nodary
Our AI-native workspace: design docs, sheets, diagrams and decisions linked into one map that the team and its AI both read, with sources cited.
nodary.aiTombstack
Our crash reporting and player analytics platform for games, with a free Unity package and open-source SDKs.
Tombstack for UnityNeed it adapted?
We wrote these tools, so we can extend them, integrate them into your pipeline, or build the server your own tools are missing.
