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Unity tool / Utilities

Tombstack

Track crashes, exceptions and play sessions.

Free
Version
1.0.1
Released
September 2026
Tombstack key art: tombstone icon and headline about burying bugs before reviews do

1 / 9

The free Unity front door to Tombstack, AnkleBreaker's crash and analytics service for game studios.

It installs the MIT-licensed SDK in one click, pins it to a published version and carries a full manual inside the editor. The service is free for games under 10 peak concurrent players.

Your game runs fine on your machine. Tombstack tells you what happens on players' machines: the exception nobody reported, the crash that left no log, the hang that turned into a one-star review.

Link the project once and the SDK reports on its own: unhandled exceptions on every thread, a rolling session log with each report, unclean shutdowns and out-of-memory kills caught on the next launch, breadcrumbs, session heartbeats for live CCU and crash-free rate, and frame statistics.

Beyond crashes, one-line calls track events, progression funnels, economy sources and sinks, purchases and ad impressions, and players can file in-game bug reports with a screenshot attached.

What you get

  • Crashes grouped, not piled up

    Exceptions, unobserved Tasks and AppDomain failures are grouped by stack signature, so 40,000 crashes become one entry.

  • Context with every report

    A rolling session log and a 50-entry breadcrumb buffer travel with each report, so you see what the player was doing.

  • Crashes managed code never sees

    Unclean shutdowns and OOM kills are caught on the next launch through a session marker.

  • Performance telemetry

    Average FPS, slow-frame percentage, hitch count, worst frame and an app-hang watchdog.

  • Works offline

    An offline write-ahead queue retries across launches, so a player on a plane still reports.

  • Consent and privacy

    With Require Consent on, nothing is captured or sent until your game calls SetConsent(true). Device identifiers are salted on-device and never leave it raw.

  • AI triage over MCP

    The Tombstack MCP server gives Claude or Cursor crash summaries, signature drill-downs, bug reports and triage actions: sixteen tools, one config block.

  • Pinned and documented

    One-click install pinned to a published tag, update notices in the console and a 19-page in-editor manual.

Technical details

Unity version
6000.0 or newer
Scripting backends
Mono and IL2CPP (AOT-safe SDK)
Requirements
git on the PATH for the one-click install, a free Tombstack account
SDK licence
MIT, source on GitHub
Service
Free under 10 peak concurrent players, then billed on monthly peak CCU
Footprint
Editor-only asset, no runtime assembly
Not covered yet
Native crashes with minidump upload (next track)
File count
76

Used in our own games

Need it in your game?

The team that built Tombstack can integrate it, extend it or build what your project needs next.

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